How to interact with chunks after destruction?

Hello!

I am creating a game for the Oculus Quest where you can use your hand to destruct a cake into a bunch of pieces. It explodes nicely right now but I would like the player to be able to continue hitting the chunks from the initial explosion. Right now, the player can hit the cake once, it explodes, but when trying to hit the cake chunks after the explosion, they do nothing and they continue floating away. I would like it so you can continue to hit the chunks and have the chunks continue going in the direction of the punch too. I don’t need the chunks to break into pieces, I just need them to collide with the hand. Is this possible? (Using Apex, not Chaos)