Hi, I’m trying to have my character interact with the broken Geometry Collection meshes individually but have no idea where to start.
I have an Event begin overlap on my character which I want it to trigger when it overlaps with one of the pieces it broken into, making the character able to pick up each pieces of the broken rock individually when it steps on them.
Appreciate for the suggestions.
I found this, i hope it can help you…
I don’t know how to do it at the moment but i want to do the same thing, if i find anything else i will update my message.