I have a code that allows me to spawn a randomized amount of static mesh in a random area/rotation. I’m wondering hypothetically when I use this bp how would I go about orienting, deleting, moving or scaling a single specific static mesh that is spawned within the group.
Attempting to click on one just highlights the whole group.
I don’t even know what a foliage tool is. I’m really new and all. So I wouldn’t know what the difference in an instance and what I have is.
I’m trying to make it so it’s random arrangement every time it’s spawned and it works really well so far. Just want to be able to interact with specific ones.