How to interact in a render target

hi

is it possible to interact through a render target in a user widget, who don’t take all the screen, like a minimap where I can click interact with other actor?

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That would be a widget component

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thx but that is not exactly what i mean,

the screen 1 is my widget
the black image is a render target linked to a pawn with a scene capture component 2d.

and the screen 2 is my pawn, what the scene capture component send to my render target.

and i wonder if that was posible to interact with one of these stars that is located in front of this pawn, like if i can make a line trace to get the actor ? or something else.
thanks for your help

The screen 2 pawn can trace to the stars, of course, but if you want the screen 1 pawn to do so, it would be a bit of a nightmare. And very inefficient.

Is that what you mean?

yes i want something like that , or is there a beter solution to do what i want, like an other thing that rander target to make it more easy ?

I think it would be easier to just work with screen 1. The black part is actually the viewport, and the surrounding parts are widgets.

You could use the fixed pawn, so they can’t turn the camera or move around. I think it would have the same effect, no?

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yeah i think i’ll do that
thank you

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