We have some issues installing the Steamworks SDK within our current project. Since the documentation on this topic is slightly outdated (UE4.9 and Steamworks v1.29a), we looked arround for more current guidelines. Every solution we found so far, however, seems to have its downsides.
Thus, we want to ask, if there is a good up to date tutorial or, otherwise, if we made false assuptions about the possible options we considered?
Our first idea was to get the current Steamworks version v136 working. We found this comprehensive blog entry, which covers the entire process. The problem with it was, that it would require us to use the custom SteamController plugin provided by the author, as Epic´s own plugin seems not to work with v136. For the custom plugin we have no guarantee that we will receive updates or that it will still be working with future versions of the UE.
The other option would be to stick with v132, as this is the one currently ment to be used with UE4.11.2 (at least if you look into the source and binaries folders). Steam, however, does not include all necessary dlls in the Steamworks SDK download, so the missing ones have to be found in our own Steam installtion. But, since v132 is over a year old, we are not sure if the dlls we have in our Steam installtions are still compatible?