Hey!
I want to integrate GameplayTags in my C++ plugin. That’s easy.
However I wonder if it is possible to do so without having users do any action to integrate them (not having to add a GameplayTagTableList in settings, etc.)?
The plugin only comes with one Actor and I want users to be able to use my list of GameplayTags inside that Actor without having anything to do prior to that.
I hope it is clear, thanks in advance!