Hi all,
I’m considering how to best integrate my game with platforms like Steam, XBOX, GOG, etc., to enable achievements and other platform-specific features. Currently, I can’t figure out the best approach to do this. How does it usually work?
For example, with achievements: I want to introduce the same set of achievements across all supported platforms. Each platform integration has its own plugin or piece of code. Should I create separate packed builds for each platform, or is there a way to combine them together and prepare a single build that can differentiate the platform being used and execute only the related code?
Thanks.