How to install plugins from source-built ue4 engine (Dedicated server builds)

Hi I was looking how to install plugins to VS build source engines from github. I tried created a folder called plugins in the same directory folder as the project file but it would not work. Does anyone have any help or advice. I tried asking on the server forums but no help. Thanks

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after moving your plugin to Plugins folder delete projectname.sln and intermediate folder . right click on your project and press generate visual studio project files , then rebuild.

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No need for whole engine rebuild that is good !
I have invisible DMMESH on HTML5 builds.
I use buildin plugins Apex destruction. (i just enabled from editor)
I also just rebuild project solution.
I sow browser console log something like Apex destruction loaded.
I dont see it in build package in eu4.24 output logs.

I added simple direct on world scene. No BP.
but object not visible!

Did i need to find plugin folder of apex destruction and copy it intro [project folder root]/Plugins/ .

If i need this where to find plugins who are inbuild ! Any suggestion thanks.

I find this interest fact: