Hello,
how can I input into a timeline my current camera location?
I need to animate my camera from it’s starting position (which i do not know) to a final value that is known.
I’m used to create my points on the timeline graph specifying time and value for every one, but I can’t figure out how to input those values dynamically.
You get your camera’s location and the location you want it to go as vectors, then use the timeline(with an animated float in it) as the alpha of a Lerp(Vector) and attach that to Set Actor Location of the camera.