how can I input into a timeline my current camera location?
I need to animate my camera from it’s starting position (which i do not know) to a final value that is known.
I’m used to create my points on the timeline graph specifying time and value for every one, but I can’t figure out how to input those values dynamically.
Any help is appreciated, thank you
You get your camera’s location and the location you want it to go as vectors, then use the timeline(with an animated float in it) as the alpha of a Lerp(Vector) and attach that to Set Actor Location of the camera.
Thanks a lot it was exactly what i was looking for!
Just to add to this, you want to animate between a value of 0 and 1
Thanks for this. Extremely useful.