This is what I tried, but it fails because Instigator expects ‘?game_action_instigator’.
AllPlayers := GetPlayspace().GetPlayers()
if (damageDealer := AllPlayers[0]):
dmgInstigator := damageDealer.GetInstigator()
dummyDmg : damage_args = damage_args {Instigator := dmgInstigator, Amount:=10.0}