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How to inherit from CanvasNGonItem?

Hi… Here is my issue:

  • I’m getting the “Superclass not found” error on compiles, but the class “activates” as parent.
  • I’ve tried to #include the header: “Runtime/Engine/Public/CanvasItem.h” without success.
  • I bet that it’s because lack of modules on the Build.cs, but I have no idea where to find it.

Thank you.

Bump!!

Could someone from Epic watch this?
OK, I’ve seen about using third party headers, but to adopt all that procedure to use the own engine code looks a bit weird… :frowning: