How to increase zoom on Static Mesh Thumbnails

I am currently working on a project with lots of very small meshes.
I have used the “Thumbnail Edit Mode” and have gone into the asset to increase the “Orbit Zoom” though for some reason, possibly an engine limitation, I cannot change the value to zoom in more. I am able to zoom out, but there seems to be a limit to the amount I can zoom in.
Is there anyway that somebody knows of to be able to change this that doesn’t involve editing the engine and building from source? it is not an option this far into the project.

Any help would be fantastic.