How to increase the scale of an object?

using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/SpatialMath }

cubDevice := class(creative_device):
      @editable var propCub:creative_prop = creative_prop{}

      OnBegin<override>()<suspends>:void =
           var Transform :transform= propCub.GetTransform()
           set Transform.Scale = vector3{2.0, 2.0, 2.0}
           propCub.MoveTo(Transform)