How to increase the number of threads allocated for project compilation by the maximum number. In UE4 the maximum number of threads were allocated, and in UE5 it is allocated depending on the current load on the PC

How to increase the number of threads allocated for project compilation by the maximum number. In UE4 the maximum number of threads were allocated, and in UE5 it is allocated depending on the current load on the PC
Try manually setting Options → Projects and Solutions → VC++ Project Settings → Maximum Concurrent C++ Compliations