How to increase the heap count or decrease MAX_ACTIVE_BATCHES

Hello, I always get this crash when creating a landscape with houdini.

Assertion failed: ActiveAllocatedElementCount <= QueryHeapCount [File:D:\build\++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Query.cpp] [Line: 408] The query heap is too small. Either increase the heap count (larger resource) or decrease MAX_ACTIVE_BATCHES.

But I really don’t know how to increase the heap count, and I can’t find the MAX_ACTIVE_BATCHES.