How to increase size of the static mesh assigned to trigger device

I have a question about how to increase size of static mesh that is displayed on Fortnite when it is in “Static Mesh” of Trigger Device.

The current problem is that the actor (card) on the level is too small on Fortnite.


(As I said, these actors are trigger devices which have the static mesh)

I would like to enlarge these to proper size, but size properties of Trigger Device cannot be set larger than 5.0 on the Unreal Editor. So I cannot enlarger these small cards on Fortnite.

I would like to know how to increase the size of cards larger than now.

Thank you

Translated with DeepL

Try this on a test map, because I have not done this before.

Make a large enough object in modelling mode for your needs

then in Trigger/StaticMeshComponent/Mesh
replace Static Mesh - SM_CreativeTrigger with your new model

launch session and see if it works.

You should be able to attach the trigger to an empty actor and change the parent’s scale instead (which won’t be limited to 5)

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