Hello,
so i am trying to increase the rotation speed of my flying character via a timeline. I am not talking about increasing the play rate (although it is in my Screenshot).
I want to gradually increase the rotation speed depending on how long a button is held down.
So basically this means that i want the y value of the timeline function to increase.
Or is there another way to do such a thing?
It is also important that the impulse doesn’t fade away as i release the button.