How to increase collision without altering its children?

Hello! I want to make my collision longer, so it can cover the arms and the shotgun. When I am editing the collision the skeletal mesh and everything else enlarges with it. Is there a way to make the collision bigger without causing that?

Looks like you are doing an FPS game. If it’s an FPS game it is not ideal to create a collision around the weapon because it will limit the player’s movements. You can see why they don’t do that in the template example.

So, the best way to fix this is to move the arms and the guns away from the viewport. You can follow this tutorial. This is how AAA studios handle the clipping.

2 Likes

Thank you very much! I will slowly dissipate now.