I’ve been trying to increase the bone limit of 75 to at least 100 for my mobile game , but so far nothing has worked . I did found a solution from some earlier posts on this forum and i did make some changes to the RHI definitions file and also the GPU vertex factory file as well but nothing changed.
please can someone tell me the solution to this ?
Well the commands are just some settings that can be found in the .ini file but those do not have any effect on the build process( I’ve checked it) and the conclusion is that the character isn’t rendered on mobile platform.



