Epic Developer Community Forums
How to include private header files of other Modules into my Module?
Development
Pipeline & Plugins
Plugins
uht
,
include
,
modules
,
question
,
unreal-engine
,
Plugins
,
editor
anonymous_user_a062877a
(anonymous_user_a062877a)
June 15, 2018, 4:54pm
9
Your *.Build.cs file for the project.
show post in topic