Yep, same problem here. I have some fairly large sets of models in my project and currently a single map. packaged game (for some reason only 32-Bit is allowed, why ever) is over 1 GB in size.
Yep, same problem here. I have some fairly large sets of models in my project and currently a single map. packaged game (for some reason only 32-Bit is allowed, why ever) is over 1 GB in size.