How to #include "Exporters/FbxExportOption.h" right in my project plugin ? [UE4-27]

i need #include “Exporters/FbxExportOption.h”
but on building
LNK error

rror LNK2019 : 无法解析的外部符号 “public: void __cdecl UFbxExportOption::ResetToDefault(void)” (?ResetToDefault@UFbxExportOption@@QEAAXXZ),函数 "private: class FReply __cdecl SLevelMapExport_FbxExportOptionsWindow::OnResetToDefaultClick(void)const " (?OnResetToDefaultClick@SLevelMapExport_FbxExportOptionsWindow@@AEBA?AVFReply@@anonymous_user_9674a66c) 中引用了该符号
0>C:\LevelMapExport\Plugins\LevelMapExport\Binaries\Win64\UE4Editor-LevelMapExportEditor.dll: Error LNK1120 : 1 个无法解析的外部命令

Have you solved it?

No. The class not export. Wy can’t do it

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