I cannot include the audio capture plugin code in my C++ file,
I’m using 4.20 and verified that the plugin is enabled.
I’ve followed this tutorial: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums
and added “AudioCapture” to the PublicDependencyModuleNames list.
https://forums.unrealengine.com/filedata/fetch?filedataid=142936&type=thumb
but I cannot #include “AudioCapture.h” or #include <AudioCapture>
it’s my first time trying to work with plugin code and I don’t understand why it doesn’t work.