How to improve rendering quality of SceneCapture2d?

I used MovieRenderQueue to get high quality renderings. However I have to use SceneCapture2D to get real-time camera pose matrix. I found that the quality of SceneCapture2D is too low to correctly show shadow and distant leaves such as following pictures.



I want to know how can I increase the quality such as increas SPP or set anti-aliasing? I tried to set lumen settings in sceneCapture2D’s postprocess but it not work.

Greetings @gilgamesh_svm!

Please test increasing the resolution of the render canvas, as well as the render resolution of the textures that are not looking as intended. Finally, check for any active LOD settings in your assets, as they will reduce the ammount of rendered geo according to distance.

Thanks for your reply!
Increase renderer resolution can improve quality and can relieve leaves’ problem. Besides I change the shadow from virtual shadow map to shadow map and then noise in shadow decreased.
And that means, there are no way to set SPP or resampling in SceneCapture2D?