I have experience with Unity, but i would really like to be able to use UE4. I tried several times without managing to get into it.
The main issue is that it takes me too long to iterate my code:
-Every time i changes the source code, it takes several minutes to compile and hot reload in the editor, while with Unity, it takes a few seconds
-When i want to create a class, it takes nearly one minute for the editor to create it and update the VS project
-When i add a #include before the .generated.h, it breaks intellisence, and i have to change the configuration, wait for intellisence to update, then change back to my previous iteration, which is really slow
I tried to create a BuildConfiguration.xml file with “<bUseUnityBuild>false</bUseUnityBuild>” inside it. I think it helped, but the compilation is still slow, in my opinion.
Can anyone please give me some advices to improve the points i mentioned?
Thanks in advance.