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How to import rigged model into UE? (From Maya/A.R.T)

Hi,

I have rigged a fbx model and built it using the A.R.T rig tool in Maya. This resultet in a .mb file. I haven’t animated the model because I will use pre-animated animations that I’ve downloaded from the marketplace.

But as said, Maya created a .mb file, not a .fbx… How do I then import my rigged model into UE?

you need to export it from maya as an fbx