How to import Minecraft world as individual Actors?

Code, you need code some stuff.

If i wanted to import minencraft part of world i would do tihs:

  • create per instance static mesh that can display different minencrraft cubes with textures.
  • create cube to be used for instanced static mesh
  • export minencraft part of world as locations and types of cube. All you need where box is and what are textures on it.
  • make instanced static mesh actor that loads minencraft data and spawns cubes ith proper textures

No need to export and import whole geometry.

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