How to import Minecraft world as individual Actors?

Hello,

How can I import a piece of the Minecraft world and import it as individual bp_actors? I have used Mineways to export my world to .obj, but what’s next? I don’t want to import this model as a single static mesh; I don’t want to merge it. I also don’t want to have broken pivots. Do you have any idea how I can solve this?

Code, you need code some stuff.

If i wanted to import minencraft part of world i would do tihs:

  • create per instance static mesh that can display different minencrraft cubes with textures.
  • create cube to be used for instanced static mesh
  • export minencraft part of world as locations and types of cube. All you need where box is and what are textures on it.
  • make instanced static mesh actor that loads minencraft data and spawns cubes ith proper textures

No need to export and import whole geometry.

1 Like

Thanks !!

I’ve made mod that allows you to export chunk of minecraft world as .csv

I’ve also made script that removes from that result provided id string:

Minecraft:dirt → dirt