How to import cloth collision bodies with character?

Hello, everyone. I’m studying cloth sims in UE using Content Examples project from marketplace. I’m looking into cloth set up on Owen character right now. It seems like his coat is collision with this blue spheres which appears after I activate Character → Clothing → Collisions

This spheres are not part of Physics Asset because there are only capsules in there and they are intersecting with cloth and not colliding with it

I am assuming that these blue spheres are coming from mesh and they are custom collision bodies that were set up in 3d software.
My question is: how to set up this type of collision bodies and how to import them into UE? I’m using Cinema 4D for modeling.

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