How to import blender rig as skeleton in unreal 5?

I have a rig with multiple objects parented to its bones.


How do I export it to Unreal 5? I have the BlendertoUE plugin installed.
Upon exporting I don’t get the rig as skeleton. I just get my body parts as static meshes…

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Hi, @subboy2004or69! When exporting your mesh did you also select your armature? Here is a reference video on how to export a character from Blender to Unreal Engine.

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