Hi,
I have a flying ship animation done in 3ds max. All animation is baked to the mesh. How can I import the mesh that it will contain animation in UE4? I have no skinned objects in the scene, just few parents
Hi,
I have a flying ship animation done in 3ds max. All animation is baked to the mesh. How can I import the mesh that it will contain animation in UE4? I have no skinned objects in the scene, just few parents
Ok, imported as rigid mesh and is working fine