How to import a blender file with lots of shapes as a single mesh

Is their a way to import a level made in blender as a single mech
I don’t even need the player to interact with anything it’s just a model made in blender that has lots of little shapes and I really don’t want to recreate the entire thing in Unreal because I find it far less easy to work with especially in the putting thins together area


  1. In blender select all the meshes you want to export as a single mesh.
  2. In the .fxb exporter in blender, check the 'selected items tick box.
  3. In the import dialogue in UE4 make sure the combine meshes option is selected.