How to implement libcat library in RakNet with UE4?

I’m trying to make secure connection between server and client using this tutorial:
Secure Connections

Everything goes good until linking libraries to the game project - BuildTool can’t link library big_x64(libcat dependency) located in Engine/Source/cat/lib/cat/ (!). Place this library in specified directory doesn’t solve this problem. Maybe, anybody doing this before me, help.

Solved it! There’s lots of magic, placing it in directory higher Engine I’ve solved the link problem.