How to implement axis mapping input in android input widget???

I am trying to make a roll ball function in UE 5, I am using axis mapping controls for input, in keyboard input, I am using the WASD keys to move forward, left, backward and right respectively, but I’m not sure how I can implement the same for android using the widgets, I am trying to make four buttons on the screen for moving purposes to go forward, backward, left and right, how do I take the function that is using the WASD keys and connect it with the widget buttons I created??? I’m a newbie, Thank you :slight_smile: