How to implement a black screen for the game start countdown

Hello, I have a 3 second countdown before the game starts after pre-game phase. I want players to see a black screen during this 3 second countdown (normally they are able to see their surroundings but unable to move during the “Game-start countdown”). I have seen other maps having black screens during the count down but I have no idea how to implement it in my own map. I would appreciate any suggestions!

Can you do a hollow box barrier using the M_Barrier_BoundsSolid_04 material and disable on game start.

woah that’s a great idea, thanks. I will try that!

Is there a way to start that when the game count down starts? I don’t want have the black barrier for the whole pre-game session

Yeah that could be a problem.

I always forget game start sequence, every time I do game/round start related stuff I gotta relearn it.
If game start countdown happens at start of game on game spawns, a 3 second timer should be OK,
but then again, when does the game actually start and devices begin thier on game start functions.

If the countdown starts pregame any timer would be messed up by autostart on max players.

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Maybe you can try using a Sequence Device that would show the barrier only on countdown using the Auto-Play setting :person_shrugging:
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Oh that’s a great idea, thanks.

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