How to ignore diagonally movement(when use Tilt)

how to move like this video-use Tilt(1:22~) certainly right,left - not move diagonlly

https://www.youtube.com/watch?v=yS-yQfo0lc0&list=PLZlv_N0_O1gbY4FN8pZuEPVC9PzQThNn1

(Sorry I think my first question didn’t explain it properly)
At 1:22~1:24 the character move right, left-(use tilt), but the character’s body and head is not twisted diagonally and is only facing forward.

Maybe I’m too blind to see what you exactly mean. At 1:22 it’s the same movement as in the overall video, from left to right while moving forward, resulting in diagonal movement… Could you please explain exactly, what you mean?

I want the character to move right and left without rotating.
(Even if you run diagonally, your body does not turn and you are only going straight ahead)

In the Character Movement Component in Rotation Settings, there’s a checkbox for “Orient Rotation to Movement”. If this is checked, the character orients towards the movement direction. If unchecked, it remains fixed looking foward.

This could help you controlling your character.

311811-char-orient.png

Result with checked box:

311803-rotate.gif

Result with unchecked box:

311804-no-rotate.gif