My project started crashing every time I started it up and I never added or removed any plugins or anything, the project started crashing out of the blue and I can’t find any solution to the error anywhere.
I have tried deleting the 'Saved ’ and ‘Intermediate’ folders and restarted. After doing this the project opens up but only the sky/atmosphere actors are loaded. The landscapes and everything else is not loaded. When I try to load them manually using World Partition Map, it crashing during loading.
It gives the following error :
Assertion failed: SpawnParameters.OverrideLevel != nullptr && SpawnParameters.OverrideLevel->IsPersistentLevel() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\DataLayer\WorldDataLayers.cpp] [Line: 448]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll