I have a issue with getting my attack animation right when i press the input button. I have tried many options but nothing seems to work. But i’am stuck on this for days…
I added pics of what my blueprint looks like.
My question is how do i implement my attack animation, so that when i press the shift/input button the character stands still and does the attack animation, (animation continues even if button is released) and when the animation is finished goes to idle or run/jump according to which button is pressed?
Thanks in advance.