I’ve just created an interface using UMG, but I’m stuck with a certain aspect…basically, I have it so when you press 1 it will cast fire, press 2 it will cast sparks and so on, but I want it so when you do actually press let’s say ‘1’ it will highlight within the spell interface indicating the player they have used that specific spell. I was wondering if anyone could help me with this?
Hi Akatosh,
We noticed that this is a duplicate post of this question: How to highlight outliner for inventory slots? - Programming & Scripting - Epic Developer Community Forums
We will be closing this post in order to focus the discussion in one place.
Thanks,
TJ