The yellow box you are referring to is likely a visualization of the Goal Transform in your Inverse Kinematics (IK) rig. To turn off this visualization, you can do the following steps:
- In the Unreal Editor, select the IK rig that is causing the yellow box to appear.
- In the Details panel, find the section for the IK rig component and expand it.
- Look for the “Goal Visualization” option and set it to “None”.
- Repeat steps 1-3 for any other IK rigs that are causing yellow boxes to appear.
This should turn off the yellow box visualization and prevent it from interfering with your work. Note that this change will only affect the view in the Unreal Editor and will not impact the behavior of your IK rig in runtime. Here is more information about IKRig Goals | Unreal Engine Documentation
