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How to hide the source of a pointlight while still having it generate light.
Development
Rendering
Lights
,
unreal-engine
,
question
,
lighting-problem
,
Reflections
anonymous_user_6dac7c04
(anonymous_user_6dac7c04)
April 10, 2014, 7:15pm
5
Thanks this is exactly what I want but once again I cannot find the minimum roughness property.
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