How to Hide the default Pawn in Game?

Hey,guys! I want to ask a question about how to Hide the default Pawn in Game.
I learn the Course at:Game-Controlled Cameras | Unreal Engine Documentation
But when I play it, in the field of vision, there is a default pawn sphere, how to hide it? If I want to record a video,will it appare in the video?
Thanks for your help!

Hello,

For Bluprint Project :

Create a Pawn (Right-Click → Blueprint Class → Pawn) and

Assign it as Default Pawn Class (Edit → Project Settigs → Maps & Modes (in Project Tab) → Selected Game Mode → Default Pawn Class)

For C++ Project :

Create a Pawn (Right-Click → New C++ class → Pawn) and

Assign it as Default Pawn Class in your Contructor :

Declare your constructor in your $YourProject$GameModeBase .h file :

Implement your constructor in your $YourProject$GameModeBase .cpp file :

274342-capture2.png

1 Like

Well,Thank you very much,I think it works~Another question is that the default GamebaseMode 's default pawn cant be changed?

In blueprint projet, you can directly change the GamebaseMode 's default pawn, not in C++ one.

Thank u very much. I finished this problem in 2019. I lost my account ,so sorry for replying too late.