How to hide a layer of a tilemap using blueprints?

How to hide one layer from a certain level?

I have a TileMap called TM_Level_1
On it I have 5 layers
First plan decorations
Decorations
Far Decorations
FarAwayDecorations
Collisions

I would like to use blueprints to disable/remove one of them and leave the others alone.
I just wanna disable or remove Decorations layer

Plugin PaperZD

Hey there @Deadlyo0! I don’t believe Paper2D has a method for hiding/showing specific layers in tilemaps natively. When I’ve seen users talk about this previously, having the tile maps that need to be disable be separate actors altogether and toggle the visibility/actor active from there was the most non-destructive way to pull it off.