How to have start button on controller also press start button on menu widget?

Anyone know? Thanks!

I should add that I also want to have mouse press available too.

bump

Look into On Key Down as an override in your widget class. Keep in mind the widget has to have it’s “IsFocusable” property set to true when you focus it from your player controller.

But if you want a more complicated solution, set up an interface for handing off input from your player controller. There is a function called “Any Key” in the player controller and turn it’s “Consume Input” to false. Create a function in your new input interface that takes in an FKey property. To the Any Key function call the new Interface Function with the target set to your widget class. Alot of work but If you need the use of specific keys or to get around Nav issues this is the way I’ve done it. The benefit is it can be used ANYWHERE that an interface can.

Ok thx, I set the IsFocusable to true and added a key down overide but so far it is not working.

I found and tryed this tutorial How To Use Input Keys Inside Of Widgets In Unreal Engine 5 (Tutorial) - YouTube

Granted its for UE5 but still all nodes are there in UE4 so thought it would work but no.