Hi, I am in Ue5.7, you can do print strings which will show a message on the screen. Is there however a way to send a premade message from the person playing the game to the developers itself via blueprints?
The only thing I think I might have is discord or email that I might check often enough for messages. I do not use github at all and know i wouldn’t check that. Didn’t know if there was a way to do this so I can catch stupid mistakes I may have done that may not have caused a crash (i.e., I used an is valid node, that did not find a component, and didnt fire off what I intended, so i want to get notified by a premade message so I can fix what I didn’t account for).
Is this at all possible in blueprints?