How to have music play through multiple levels, when the levels are different world?

I have a few levels built for a game but I didn’t take in account the music. Is it possible to have the same loop of music play through multiple worlds and if so how?

Thanks!

Yes, but you’ll want to use level streaming and have a single master level always loaded. That level can then hold whatever data you need to persist during level loads (music, UI elements etc).

And actually one of the free assets this month is a loading screen system which probably does just that (I haven’t looked at the asset, but I would guess that’s how it’s working). Add that to your project and see how they’re doing the loading screens, and replicate their system for your “music level”

Awesome! Thanks I’ll give that a whirl!