I’m working on a fan game of a certain anime, and am stuck very early on (not a good sign). It is otherwise very trivial, but I feel it would add a nice QoL feature:
What I am trying to do is have the widget (underneath the InputAction) only display the text when the currently possessed person is being controlled. I’d like to find a way to make the text not overlap.
It is suppose to look this; and only now am I realizing, that it seems to go in a pattern of Yuuri, then Chito, (The character the camera is position behind), and the ‘Chito’ Text overlaps; maybe it’s something with the Z position?
Many thanks.