How to have certain text disaplyed when switching chara

I’m working on a fan game of a certain anime, and am stuck very early on (not a good sign). It is otherwise very trivial, but I feel it would add a nice QoL feature:

What I am trying to do is have the widget (underneath the InputAction) only display the text when the currently possessed person is being controlled. I’d like to find a way to make the text not overlap.

asas

It is suppose to look this; and only now am I realizing, that it seems to go in a pattern of Yuuri, then Chito, (The character the camera is position behind), and the ‘Chito’ Text overlaps; maybe it’s something with the Z position?
ergsdv

Many thanks.

Hello,
You can add a text to your character in 3d space or in a Widget, define the “Mesh Tag” in your character, then in the code of your character get the Tag, other option is to assign a text or string for your base character then made a child character for the Chito and Yuuri characters, a lot of possibilities if no multiplayer is requiered.


Link 1 :

Link 2 :

Hope it will help you to refresh your dev days !!
see ya

In the character than gets possessed: