How to hang the visualization on the overlapping spheres of the actors? (not debugging)

Do you mean this?

no one knows how to hang the visualization on the overlapping spheres of the actors? (not debugging)

I think you mean visualising the overlap of multiple spheres? If so I would do this by adding a sphere to any actors you wish to visualise. Set the collisions to non and set it’s scale(this method works with any mesh). Next build a material that’s opacity is low and has a color to it. When they overlap they will visually show where the overlap is. You could also use a simple custom stencil mat to show (again in 3d) any overlaps.

Hope that helps