I’m working on a cinematic and i’m facing an issue with my collision, i have an actor blueprint for my airplane and also a character blueprint for my pilot.
in the airplane blueprint i created a socket and i have attached my pilot, it shows in the right way before i test the map
but when i try the game the pilot is kicked out the airplane
I know this is some kind of collision’s issue , i tried already activating and deactivating the collision on the pilot and on the airplane, but i can’t figure out how to get the pilot take his position into the airplane.
please can someone help me to figure out this issue ?
thanks in advance for all the help.