Hey guys, the question is above. I´ve just coded a little grabsystem with the help of physicshandles, it is similar to this tutorial: Unreal Engine 4 Tutorial - Pickup and Drop Objects (Physics Handle) - YouTube
but i´ve realized that i can just input one component to the physicshandle but i want to grab multiple objects at once, similar to telekinesis. Do anyone of you guys can help me out?
Hi,
Use ‘MultiSphereTraceForObjects’ node instead of ‘LineTraceByChannel’. It becomes a little complicated and you definitely will need to make some changes inside your graph, but I’m sure you can handle it.
Regards,
Thank you for your answer but this just tells me how i can get multiple objects but I want to move them like telekinesis or shown in the video
Can anyone help?